If the Courier lacks the necessary Science skill, the password to the computer is on a holotape to the left of the leftmost Protectron bay. Access to this room is via the stairs on the far left side of the room. If hacked, it gives the option to permanently disable the X-42 giant robo-scorpion. Enter the balcony room on the far left side of the zone from the entrance, that contains a computer terminal (Very Hard lock).Activating the Protectrons in the room to the right from the dome's entrance will distract the robot long enough to get to the shutdown terminal or other terminals.Although they will not be sufficient to destroy the X-42, they will cause a lot of damage. Enter the room to the left and use the terminal to access turret controls (Average lock) to turn them upon the X-42 giant robo-scorpion.Enter the room further to the right with stairs that leads to a terminal, which gives the player the option of activating the X-42 backup generator, or overloading it and causing some damage.Mobius will release his most powerful creation, the X-42 giant robo-scorpion. After dealing with them and entering the zone itself, Dr. Once there, the Courier will encounter several robo-scorpions surrounding the entrance. The player must begin by traveling to the Forbidden Zone. He also asks the Courier to deal with Dr. Klein, where the good doctor will tell them that it is time to go to the Forbidden Zone and get their brain back. The Courier can begin this quest by speaking to Dr. Im good on aid (plenty of stims, psycho, med x, rad x/rad away, weapon repair kits, etc) so Im good there.Reward: Completing the add-on, the Big Mountain Transportalponder!, and the Make up Your Mind and Outsmarted achievements/trophies. I would like to keep my load to just essentials for the DLC. I know theres a unique sniper rifle so I wont bring my sniper. Ive heard the pulse gun is handy for this so Im bringing that, along for sure with my riot shotgun with plenty of pulse slugs. I usually wear T-51 power armor or the Desert Ranger Combat Armor, but am leading towards the power armor. Im curious what yall think I should bring and what I should leave. I have most of the weapons you can get in the vanilla game, Honest Hearts and Dead Money. Im a level 42 character, 100 in Barter, Energy Weapons, Guns, Lockpick, Medicine, Repair, Science, Sneak and Speech. My usual play style is a mix of stealth and using powerful guns/energy weapons when needed. Ive completed Honest Hearts and Dead Money, leaving me with Old World Blues and Lonesome Road (which I am saving for my last big thing). Putting up the finishing ties on my first NV play through, before choosing a side to end the game. r/galaxynewsradio - Fallout-sounding music r/falloutcosplayers - Fallout-related cosplay r/Wasteland - A subreddit for the Wasteland games. r/thefalloutdiaries - Journal-like fan fiction. r/falloutmods - Fallout modding community r/classicfallout - Classic Fallout Games r/falloutlore - The lore of the Fallout series Piracy is a permanent ban, no warnings.Īll posts and comments in end, come down to moderator discretion. Posts promoting or facilitating piracy in any way will be removed. No dissemination of rumors / leaks without actual evidence. Posts with clickbait, extremely vague, or misleading titles will be removed. More than 1 in 10 of your posts or comments being self-promotional is spamming. Always follow Reddit guidelines for self-promotion when sharing your own content. Absolutely no harassment, witchhunting, sexism, racism or hate speech will be tolerated.ĭo not spam. Keep it civil and do not make personal attacks to other users. Comments are fine.įollow proper Reddiquette when submitting and commenting. Complete Fix guide for all Fallout GamesĪll Posts must be directly related to Fallout.
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